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Game Development minor

A game development minor consists of a minimum of 18 credits in a particular discipline and requires one 1000-level course and two 3000- and/or 4000-level courses. The remainder may be chosen from current discipline course offerings at any level and are determined by the student and academic advisor.

Students must earn a “C” or better in each course to satisfy the game development minor requirements.

  • Game Development
  • Advanced Game Development

Game Development Minor Course Options

Choose four electives from the courses listed below. Information technology and art majors must complete two courses not used to satisfy major requirements.

  • Electronic Media in the Arts
  • Fundamentals of Graphic Design
  • Digital Photography
  • Digital 3D Design: Rhino
  • Introduction to Programming
  • Human Computer Interaction
  • Business Programming III

Keeping the Keystone Promise

Our pledge that within six months of graduating from Keystone College you will have received at least one job offer or been accepted into a transfer or graduate program.