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Game Development (minor)

A minor consists of a minimum of 18 credits in a particular discipline and requires one 1000-level course and two 3000- and/or 4000-level courses. The remainder may be chosen from current discipline course offerings at any level and are determined by the student and academic advisor.

Students must earn a “C” or better in each course to satisfy the minor requirements.

  • ART/IT 3260 – Game Development
  • ART/IT 4260- Advanced Game Development

Choose four electives from the courses listed below. IT and ART majors must complete two courses not used to satisfy major requirements.

  • ART 1145 – Electronic Media in the Arts
  • ART 2135 – Fundamentals of Graphic Design
  • ART 2163 – Digital Photography
  • ART 3022 – Digital 3D Design: Rhino
  • IT 1120 – Introduction to Programming
  • IT 3145 – Human Computer Interaction
  • IT 4240 – Business Programming III

2016-2017 Undergraduate Catalog

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